

My theory is that having a horny bard in the party is pretty common, but it depends on how frequently and how (ahem) enthusiastically those scenes get roleplayed. :P
My theory is that having a horny bard in the party is pretty common, but it depends on how frequently and how (ahem) enthusiastically those scenes get roleplayed. :P
I played the heck out of NWN when I was a teenager!
…by which I mean I was excited by the character options, so I ended up restarting it over and over again. I’ve done the Waterdhavian Creatures quest so many times I burnt out. :P
I should go back and actually beat the game.
I’ve made a habit of saying “Look, [city] was a powderkeg ready to go off before we even got there.” It’s come up in multiple campaigns.
Personally, I also like genericizing D&D.
It’s a shorthand for folks outside or new to the hobby, it skips a hurdle to talk to people about other RPGs with those people, and it weakens the brand identity. Considering how much D&D has coasted on brand identity as the game suffered, I’m all for that.
I’m less likely to do it places like here, because it causes more confusion, but still. It’s fun to say, “Pathfinder is a great way to play D&D.” :P
FUN FACT: Five Justices of the Supreme Court were appointed by presidents who were inaugurated despite losing the popular vote! That’s a full majority! And purely by coincidence, all of them are Republicans! :D
…alright, obviously it’s not fun. I can’t believe the audacity some people have to act surprised and offended when people say the Court is illegitimate.
/u/DerisionConsulting@lemmy.ca is right on the money. Mana paces the game, so anything that can break that is super good. In an otherwise even matchup, if one player has a Lotus while the other doesn’t, that can easily make the game. It’s not going to win the game in and of itself, but it’s a huge enabler to play the thing that will win you the game, before your opponent can reasonably do anything about it.
On top of that, it’s literally good in all decks. It’s been banned in every format besides Vintage, where it’s restricted to one (and not including casual/fan formats). It had to be banned partly for power reasons, but also because it makes deck-building less diverse. There’s no deck that wouldn’t want a Lotus if it could have one, much less four.
It’s also part of the Reserved List. After WotC overprinted cards, they essentially promised not to reprint certain ones. I think it’s a dumb decision, but they’ve annoyingly stuck to it (and players are worse off for it). Black Lotus is on that list. And it was alreadly limited in printings, because it was a rare card, and a bit of a design mistake.
It’s also simply an iconic card. Despite being a design mistake, it’s a major part of Magic history, and gets referenced all the time. To some extent, it’s famous for being famous. That makes it the biggest prize for collectors.
So, all this together, it has an incredibly high demand, a very limited supply, and no indication of a reprint anytime soon.
So I printed off a proxy at a professional card printer for 30¢. :)
“If you’d rather play D&D, are you willing to DM while I recharge?”
In my group, yes. :| We actually have plenty of players willing to run games.
That said, they’re also willing to try out new games, so it all works out just fine. :)
Fair point. I just don’t like the move, and don’t want to support a company doing it. Even putting that aside, it really makes me worried that they’re at the point that they’re trying to ride on their reputation while increasing profit margins. It makes me think that, if I buy their newer models, they’re more likely to cheap out but charge more.
Same. I’ve been thinking of replacing the cheap immersion circulator we have, and was going to go with Anova. This blatant enshittification is enough to make me look elsewhere.
I think part of it is that meme discussions are just a great place to actually talk shop about D&D.
Back on reddit, the vast majority of D&D subs were flooded with fan art and very little discussion. There were DM subs, but those obviously left out players. I loved /r/rpg, but that place was also a refuge for people who don’t want to talk about D&D and only D&D all the dang time. (And even if I’m mostly over D&D, I still like D&D in theory, if not always in practice). So… that kind of left /r/dndmemes as, unexpectedly, one of the few places to get in-depth discussion about all kinds of RPGs and experiences from around the table.
Oof. I wouldn’t like that at all. I’m already bothered with how many player powers just shut off certain parts of the game. Also putting it on the monster side seems like it will make the game an arms race of things not mattering.
Just to get it out of the way, I don’t watch CR, so I don’t know if this is a specific reference, and am just speaking about D&D in general. :)
Kind of inevitable with most D&D games. If you design adventures around having a series of more-or-less balanced encounters, almost always combat, where player characters are expected to be stressed but not generally killed the vast majority of the time… both the players and their characters are going to have the expectation that they can just do that.
So you need to manage those expectations. Make it clear up front, and either run the game so that death is a real threat more of the time, or find other ways to make it crystal clear when it is.
(Or just don’t make things lethal and find other consequences for failure. Or whatever you’d like, my point is just to get folks on the same page.)
I know, right? But it’s not. You can check it out here.
I forgot to mention. He thinks that there is no game, besides LARPing, that could possibly appeal to women (who he consistently refers to as “females”), so it is a waste of time for anyone to try.
For those wondering if Gygax grew beyond this kind of thinking, no, he didn’t. There’s an infamous forum post of his from 2005 where he calls himself a “biological determinist,” and says that “females” are generally incapable of enjoying RPGs as much as men “because of a difference in brain function.” Could it be that, for some reason, the women he played with just didn’t enjoy the games he ran? No! It must be that RPGs are simply beyond their female brains!
Also, anyone have links to a copy of the issue of Europa cited in the article? I’d love a primary document to cite in the future.
Sokka, Scanlan, John Snow, Walter White - except “more based” or “less of a cuck”.
The two that stick out most to me are Sokka and Walter White.
A major part of Sokka’s character arc is outgrowing his misogyny. I mean, Christ, the Kyoshi Warriors episode had him humble himself, ask to learn, and crossdress.
As for Walter White, his arc is becoming “more based” and “less of a cuck.” It’s also about him becoming a total monster.
There’s been a lot of discourse about “media literacy,” and it’s frustrating that the people who most lack it, often in destructive ways, end up just dismissing the criticism out of hand, as though it’s not dead-on.
Go on.
Exactly. It’s sort of an uncomfortable middle ground, but also just kind of messy.
And I’m tired, as someone who DMed it a bunch, hearing people act like broken or missing rules aren’t a problem, or somehow even a good thing, because the DM can just make something up. Yeah, not shit. I can do that in literally any game I run. It’s just unpleasant to do in 5e, yet I have to do it all the damn time to keep the game running smoothly. I’d rather have a game that either supports me as a GM, or is easier to improvise.
I’m so frustrated that 5e’s design goal puts SO MUCH emphasis on balance, for encounters and between players, but is consistently so bad at it.
And look at half of the memes here and you’ll see how bad they are at precise technical writing. Which is weird, because the M:tG folks are great at it, and they’re right next door.
I’m annoyed that I expect Hollywood executive, as always, will take the wrong lesson from it. They’ll see it underperformed and think people don’t want a D&D movie, rather than that they shouldn’t have released it between John Wick and Mario.